72% fresh on Rotten Tomatoes where a whopping 81% liked it. Screw it, so I may be wrong with what I write below - but I don't think so. To me, what Pacific Rim shows beautifully, is that even the best talent can get it wrong.
I hate it when people just bash films. I believe, especially for people like us, people invested in the business of film, there is a duty and a value to be thoughtful, respectful, open-minded and always learning. To me, there's a lot to learn from Pacific Rim. Guillermo Del Toro is a master of his craft and much of what he's crafted so far is simply awesome.
This filmmaker has had all the money and talent in the world at his fingertips to make Pacific Rim... and maybe that's where the trouble was. Forest for the trees and all that? Here's a rare filmmaker who has the guts to come out with a tentpole movie NOT based on anything already in existence (as Cameron did with Avatar). I read that Del Toro loves the Kaiju and Mecha genres. So this kid in the Hollywood candy store builds a world around that.
Here's what I wondered about (and would have done differently):
- Robots: I get that Del Toro loves Mecha - but the setup of these robots was just silly - the whole idea was. You're saying we can build gigantic robots like that but we can't build them so that they're either remote-controlled or operated by a single pilot? I just didn't buy it. The mind-melding seemed like a plot device that ended up nothing more than fluff.
- I would have tried to find a story-essential reason for the mind-meld device. If I couldn't, I'd have killed that idea. Personally, I think storytelling would have been better served with something less clunky.
- Kaiju: I get that Del Toro loves Kaiju - but even though they're from a different dimension they are here now and made of flesh and blood (kinda) and can be killed. So humanity decided to wait in the big cities for the monsters to come and destroy it all? How about stationing a few of super-robots at the rim as guardians and chop down anything trying to come out?
- I would have made the monsters more powerful with a single weak spot. Make it clear that bombs, rockets, swords, saws etc. won't work - but that super-robots with super-pilots working in teams can tackle that one weak spot.
- Worldbuilding: If you build a whole new world - if you choose to take the audience someplace where they haven't been before ... wouldn't you want them to see that world? By the end of the film I felt like it had been night and raining (either that or under water) the entire film. Honestly, people went to see Avatar because they loved exploring that world. People went to see Jurassic Park because they loved seeing the dinosaurs. It was new, it was fresh. If Spielberg had given us only murky, rainy glimpses of dinosaurs - we'd have been pissed.
- I would have let it shine - sunny days, strong colors. On Wikipedia it actually says that Del Toro had envisioned an "earnest, colorful adventure story with an incredibly airy and light feel". Well I would have love just that! But I guess from his vision to the final movie pretty much everything took a murkier turn.
- Exposition: The long-winded intro tells us that the enemy came from below and goes into this whole song and dance about what was ... any newbie writer would be told to cut it, kill the exposition and, most importantly, start later in the story.
- I would have done just that - cut elements of the story, merge some and start the story later. Not the strange "we beat them, no we didn't, let's build a wall, etc. etc."
- Originality: Slice any which way you please - the Jaegers were just like Transformers - just bigger with teensy little humans in them. Same difference - the battles were just like Transformer battles and, if anything, the ghoulish monsters were far lamer than anything Spielberg gave us in the original Jurassic Park (which came our way way back in 1993!) - or even Emmerich in the 1998 Godzilla.
- I would not have claimed originality but instead played homage to the lot. That would have meant making a lighter film, more of a B-movie feel. Face it, the best things about Pacific Rim were Ron Perlman and the two scientist clowns ... they had the vibe the entire movie should have carried.
- Cliches: Some people thought Pacific Rim was very original... really? We've seen the big robots, we've seen the monsters, we've seen mind-melds, we've seen the hunky hero who drops out just to come back in and save the world, we've seen the rugged commander with the soft spot hidden deep inside, we've seen the military banter, the reckless here and unprofessional there ... sometimes I literally couldn't believe that I was watching Del Toro. Some of the dialogue felt more like Michael Bay (on a bad day).
- In a B-movie you can get away with cliches by making fun of them. In a vehicle as earnest as Pacific Rim that wouldn't do. I would have looked for stronger dialogue, more original characters and relationships.
- Why: Movies should have a core. Why did the movie need to get made? If, at the very core of the story, was Del Toro's love for Kaiju and Mecha - then he clearly missed out. What was at the core? What was the heart of this film, what was the theme, what was the intent?
- I would have spent the time finding that core, then infusing every element of the story with it.
In the end... again, in the Wikipedia post - Del Toro mentions that his real hope had been to bring Kaiju and Mecha genres to a new generation of children. Children. Again, forest for the trees. The Pacific Rim film I've seen didn't engage children - it's was too desperately trying to be real and dark and earnest - it was so grown up in most instances that there was simply no fun it it.
I love Hollywood. Sometimes it works, sometimes it doesn't. Guillermo Del Toro will go on to make films and some will be brilliant. And some won't. Hollywood. Nobody knows anything.